• Neorice on DeviantArt
  • The Happy Spork

Neoriceisgood's avatar
Monday, May 25 2015 - 12:06 AM
By: Neoriceisgood

Zone 7

Oh a scenic change!

Also, the explanation for Sari glowing green.

Don't forget to vote~

6787: Pirate-Rob - Monday, May 25 2015 - 12:15 AM

Aw, Sari looks so beat up, I hope someone has heals for her.

6788: addyk2003 - Monday, May 25 2015 - 1:59 AM

Awesome, Sari's growing up! :3

6789: Bisected - Monday, May 25 2015 - 2:36 AM

So Sari isn't The Last Dragon?

6790: banjo - Monday, May 25 2015 - 6:45 AM

Ooooh, so i was a level up.

6791: Tom - Monday, May 25 2015 - 12:51 PM

Grats on the ding! :D

It's so cool how the entire world they live in is a giant rpg. Sort of like Sword Art Online, minus getting into the game (or is it...?).

I'm curious as to the next encounters/traps/mobs. The new scenery is deceptively tranquil.

6792: Epsiloh - Monday, May 25 2015 - 5:08 PM

32nd place voters have been slacking off...

6793: raginghalfling - Monday, May 25 2015 - 6:40 PM

Awwww.

6794: addyk2003 - Tuesday, May 26 2015 - 12:28 AM

@Epsiloh did my share :D

6795: DatDat - Tuesday, May 26 2015 - 3:09 AM

Sad votes ;[ I forgetted again.
This is so good, needs more friends.

Also, wtf they don't edumacate the noobs they send into these dungeons?

6796: Neoriceisgood - Tuesday, May 26 2015 - 3:45 AM

@DatDat

Well they did explicitly skip the tutorial at the start. :p

6797: Anothis - Tuesday, May 26 2015 - 8:57 AM

@Tom: More like D&D than SAO, there aren't any half-baked romance plots here. (still liked SAO though, animation and fights were nice)

Also yay ding.

6798: TheomanZero - Tuesday, May 26 2015 - 10:27 AM

She'd better have leveled up if she's going into a Level 7 zone.

6799: Sabertooth Lizzie - Tuesday, May 26 2015 - 11:00 AM

I could use a hug, too! :D

6800: ButtAirFly - Tuesday, May 26 2015 - 1:51 PM

@Lizzie You'd have to beat up some monster first. Or at least press some buttons.

6822: Louch - Saturday, May 30 2015 - 5:19 AM

If it were an mmo, some people would deliberately not allocate class upgrades to keep the glowy effect.


1, 2,