Oh Em gee this boss is soooo cool.
Like even his text boxes are cool.
Good job neo on giving it a not lame name.
7110: Bisected - Monday, July 13 2015 - 2:10 AM
Of course they aren't, Joni.
7111: itblobboy - Monday, July 13 2015 - 2:28 AM
Thank you, Joni, for showing that you're sensible when it doesn't come to your combat choices.
Also, all the expressions on the bottom three panels are excellent. Sari is scaring me with how scared she is, I think.
7112: willsaveworldforgold - Monday, July 13 2015 - 5:25 AM
I love how Jake always gets straight to the point.
7113: Pirate-Rob - Monday, July 13 2015 - 5:41 AM
One could say they're in... grave danger? B)
7115: DatDat - Monday, July 13 2015 - 8:29 AM
Why is your comment box so big? nice usage ;D
7116: UnknownID - Monday, July 13 2015 - 10:32 AM
I love Jake's expression and the usage of his speach bubble :)
This threat level is quiet high, isn't it? o.o
7118: Tom - Monday, July 13 2015 - 11:38 AM
It even has an awesome name AND speech bubbles.
@Neo - could you please go to Square Enix and show them how boss design is done? We could all use your talents there.
7121: banjo - Monday, July 13 2015 - 10:03 PM
wait does Jake's comment imply that bosses are not usually that big? or is he just saying that due to him not having participated in the completion of a dungeon of this level?
Oh Em gee this boss is soooo cool.
Like even his text boxes are cool.
Good job neo on giving it a not lame name.
Of course they aren't, Joni.
Thank you, Joni, for showing that you're sensible when it doesn't come to your combat choices.
Also, all the expressions on the bottom three panels are excellent. Sari is scaring me with how scared she is, I think.
I love how Jake always gets straight to the point.
One could say they're in... grave danger? B)
Why is your comment box so big? nice usage ;D
I love Jake's expression and the usage of his speach bubble :)
This threat level is quiet high, isn't it? o.o
It even has an awesome name AND speech bubbles.
@Neo - could you please go to Square Enix and show them how boss design is done? We could all use your talents there.
wait does Jake's comment imply that bosses are not usually that big? or is he just saying that due to him not having participated in the completion of a dungeon of this level?