This looks familiar
Cue the Indiana Jones theme.
I noticed that *random guy* seems less "colourful" than the main heroes.
Just a thought.
Journey towards new adventures! :)
Get well soon, Joke!
And Joni and Sari, too! I hope they are okay... o.o
Sixth panel with speech bubbles, "Here we all, all aboard." Should be "Here we are, all aboard."
What a blast from the past. :)
A question to Neorice:
Where the elements from the previous chapter always there in aptgg or where they added for HoH?
I've done 3-4 things really:
1. Slightly retell parts of the story in ways that make more sense.
2. Re-arranged the timing of events, I've decided to make some stuff happen earlier or later.
3. I've simply spent more time on certain things I never quite clarified before. See: Rauel & Noah's regular day-to-day life before weird stuff happens.
There's a few elements of the story that weren't fully designed yet during aptGG simply cause I didn't need them yet.
e.g. Logan was gonna happen conceptually, but his visual design is quite recent and thus unique to HoH.
@Neo - Thanks for the lengthy explanation on your new storytelling!
Now here's a question of my own: will all the effort you put into the Zelda dungeon be used in the future?
Not asking for spoilers, here; the dungeon itself was awesome, but felt separate from the rest of the world (and comic). So now I'm torn as to whether I want to see it again or not.
I'm a firm believer in experimental and radically different story arc styles, the dungeon being a sorta extreme example.
What this means is that several story arcs throughout my comic might suddenly be shockingly different from the rest of the content. Some of em might resemble the dungeon's structure again, but I can't promise anything.
(from a story perspective though: the nature of the dungeons & rauel will obviously keep playing a role on how Tobi percieves the world)
Elfbro with cape looks legit.